About This

Hey, I'm Ireton Liu :)

I specialize in computer graphics, machine learning and computer visions, with a strong foundation in both theory and practice. I have a deep understanding of the rendering pipeline and shader programming, which I often explore through creating shader art — a medium that lets me combine creativity with mathematics. My work reflects not only technical skills and creativity but also a genuine appreciation for the mathematical beauty behind visual computing.

My technical skills span across:

  • Rendering & Shader Programming – real-time rendering, volumetric effects, and GPU programming.
  • Computer Vision & Digital Image Processing – from 3D reconstruction to RAW image processing.
  • Game Engines – familiarity with modern engines (Unity, Unreal) game engines fundamentals (rendering loop, physics, ECS).
  • High Performance Computing – CUDA, MPI, and distributed training pipelines for ML.
  • Robotics & SLAM – navigation and mapping algorithms for autonomous systems.
  • Fullstack Development – backend, web, and mobile applications.